These scene transitions, although smooth and visually pleasing, might be a bit confusing at the beginning, especially as you’re still adjusting to recognizing patterns and processing the story at the same time. Try zooming back out to the bookshelves, however, and you may find that, no, now that you’ve arrived in this new mysterious location, you can’t go anywhere until you find what’s important in this ‘part’ of the panel. Zoom into those buildings behind the hills, then zoom into their windows to see a man at his desk zoom into his bookshelf, zoom into the illustrations on his book spines, and now you have landed in an entirely different world. At times it really is like passing through several worlds in a row. Zooming in and out of illustrations is one of, if not the most magical recurring experiences in Gorogoa. A ‘finger’ cursor will appear to highlight interactive objects to click on, while the ‘move’ cursor indicates that you can slide the panel somewhere else. This includes moving to an adjoining room within a single scene, zooming in and out, sliding an entire panel to an empty square or even dragging it over top of another panel. There are actually only a few ways to manipulate the panels, because that’s all your pointers are able to do. For example, when you zoom into one square, the illustration on that panel may become connected to the one above it to form, let’s say, a cohesive ladder, and your character then proceeds to climb up the ladder, magically moving to another panel! With the right combination, sometimes an animation is triggered, which grants you access to a new panel area. Each panel can be used both on its own and in conjunction with the others. The puzzle system is presented within the boundaries of a simple four-panel window – it’s like a comic layout design, but without any definitive order. ![]() The whole experience feels like a set of interconnecting gears set in motion, though not always moving events forward in time. What’s interesting is that the storyline dances back and forth from past to future, continually transporting us from dreams to reality and back. Experienced wordlessly and entirely in the form of a puzzle, the narrative is mainly divided into five chapters, one for each color of the fruit he must collect to complete his offering for Gorogoa, the mythical beast. A young boy’s curiosity leads him to thoroughly research the otherworldly being, which becomes a lifelong struggle spanning his childhood to his elderly years. Gorogoa centers on the search for a dragon. You can appreciate the amount of craftsmanship that has clearly gone into creating each tile-based puzzle seeping through the carefully-drawn illustrations, and with each chapter you complete, you’ll be further blown away by this magical assortment of sequential art and optical illusions. Although the game has nothing to do with being a magician, its seamlessly integrated visual design allows you create something new and unexpected out of two seemingly unrelated images, which is like being shown a magic trick and unraveling its secrets at the same time. While there are no plans to release the game on Android, publisher Annapurna Interactive tweeted that they will look into releasing Gorogoa on other platforms once the initial launch is out the door.You know how in magic tricks, the illusionist uses sleight of hand to amaze you, like taking a coin out of your ear, perhaps? Well, solving the puzzles in Jason Roberts’s short but thoroughly unique Gorogoa might feel a little bit like that. Gorogoa releases on December 14 th for Steam, GOG, and iOS platforms. We’re really looking forward to Gorogoa, as it was one of our top indie games showcased at Day of the Devs 2017. It’s something you really should see to understand, so be sure to watch the new launch trailer above to get a feel for Gorogoa’s unique puzzle mechanics. ![]() Zooming into tiles and pulling elements from within certain illustrations will reveal new solutions. ![]() ![]() The game is more than just sliding tiles around, however. Gorogoa blends gorgeous illustrations with original gameplay mechanics to create surreal puzzles that are both complex and intuitive. All of the illustrations are drawn by Jason Roberts, who is also the creator, developer, and designer of Gorogoa. Players must shift these illustrated panels around in creative ways to solve each of Gorogoa’s unusual yet imaginative puzzles. After years of development and a number of delays, Gorogoa is finally being released for PC and iOS devices on December 14 th.ĭeveloped by Buried Signal and published by Annapurna Interactive, Gorogoa is a stylized indie puzzle game that involves rearranging beautifully hand-drawn tiles around a four-square grid. At last, the long wait for Jason Roberts’ unique puzzle game Gorogoa is almost over.
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